Gig Etiquette: Pro Tips for Musicians (Part One)

What Not to Do

What Not to Do

I’ve played with a lot of different people and in a lot of different places over the last few years, and it seems like there are some common practices that people follow when they’re playing out. It kind of sounds strange to think of rock and roll having a set of rules, but if you want to play with someone more than once, and especially if you’re going to be playing with them a whole lot, here are some tips for getting along, getting paid, and getting asked back to play again.

Be on time
Nobody likes to worry about whether or not you’re going to show up. Walking in at the last possible minute can lead to ulcers, gnashed teeth, and excessive sweating.

Life can sometimes intrude, so if you’re going to be late for some unavoidable reason, pick up the phone and let people know what’s going on.

Bring Spares
Whatever you play, bring back up parts. Strings, reeds, picks, cables, straps, cords, power cables, drum heads– they can and will crap out on you at the worst possible time. Have something handy to replace them if you can.

If you can, bring along a backup instrument, and make sure it’s on hand and ready to be played if at all possible. It’s much better to grab your backup axe than to cut a set short so you can change strings. Some will say that you should be able to carry on when strings break, and you should. Other times having the spare will be the only thing that will save the show– if your keyboard stops working it isn’t like you can whip out a screwdriver and a soldering iron and fix it between sets.

Be sure that you’ve got whatever tools you’ll need to make quick fixes as well. A spare set of strings or a drum head is useless if you can’t get your fancy floyd rose unlocked or if you left your drum key on the desk by the front door.

Share
If somebody is hurting for something they forgot or something that just quit on them, and you happen to have one on hand, don’t laugh at them for being unprepared. At least now until after the show, that is. Throw them a spare cable and get the show moving again– and if it’s not an expendable item or a throw away (I’m looking at guitar strings and picks here) then be sure you get it back at the end of the night.

Work Out the Money Before You Get Paid
Work out who is going to get paid what before you arrive at the show. Most bands do an equal split, but some don’t. If someone provides all the equipment they might get two shares. An equal share might be set aside against expenses– rental gear, recording, merchandise and so on. There might be an agent’s cut or there might be an extra taste for the person who brought in the gig. You might be coming in as a last-minute replacement expecting a full cut only to find out you’re getting something entirely different.

Figure out all of this stuff before the money gets handed out. Nothing can kill the buzz of a great show faster than arguing over money.

Help Load In and Set Up
It has been my experience that drummers need the most time to set up, followed by keyboard players, guitarists, bass players, and finally the singer. Of course, we’re not mentioning that someone has to set up the PA gear, or that you might be playing more than one instrument or playing and singing.

Drummers usually have to carry the most gear, but it’s usually bulky but not super heavy. Bass players have the heaviest amps on the face of the planet. Guitarists might have a guitar or two, plus amps and effects. They get off with stuff that’s mostly light, but you have to be careful carrying it around because you don’t want to break the neck off of your Les Paul. Keyboard players tend to have delicate electronics and they usually don’t have the good sense to buy a hard shelled case for it.

And whoever handles the sound? Mixers, power amps, monitors, sub-woofers, mains, multiple 50 and 100 foot cables. And don’t forget the lighting rig, if you have one.

So you’re all set up and ready for the sound check? Great! What about everyone else? A lot of people are kind of callous about helping someone else out, but when it comes down to it, you’re all gonna sound like shit if the sound guy didn’t have enough time to get everything set up and skipped the sound check.

Offer to carry stuff, run cables, set up lights and mic stands, tape up set lists, whatever you can do. Even if you’re not physically capable of lifting heavy stuff, running cables from mics, monitors, speakers, and so on can still be a big help. There are always a million things to do, but many hands make light work. My last band could load in and be ready for sound check in 45 minutes, with every bit of the gear I talked about. When I played Rupp arena last month, it took more like two hours because we didn’t know each other well enough to have a system down.

Look for more tips in the next article in the series.